Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
Honestly, considering that we have butterflies, monkeys, Santa Claus, aliens, Jack the Ripper, and Medusa, I think that a role called "Burger" is the least of our worries.
Here is a role I made working overtime at the Role Mine again, oof ow my back. Have you ever played mafia and said "I rolled a human and/or monster and/or devil. I don't like this." I have the deal for you:
Burger
-Once a game, can offer its delicious meat to a villager
-They will become so full from the burg, they will be unable to perform any night actions for the rest of the game
-Sided with the mafia
It's almost like a super hooker, but you can do this to a powerful action role like Detective or Surgeon/Doc/Nurse and have them unable to help the town. Only drawback is a hooker can at least visit other players to stop a det/doc/etc., while the Burger do not have this luxury.
One more thing I have sounds for the knife and the snowball (I thought it was sad that only the gun has a sound effect when used when both knives and snowballs are important in the game)
What does it mean by "wire up" on the Demolitionist's role description? I thought the whole wire thing was only suggested for the Defuser, is this another chance role?
it's basically just planting an item, like alien
Oh so it works every time?
it's like any other item, it could be stolen
Bomb also carries a detonator from the start, but it cannot be stolen
Can Bomb be hooked and then killed?
Ninja is the way Bomb is supposed to be killed.
Speaking of which, does Ninja work on everyone with a detonator? If not, that should be added.
What does it mean by "wire up" on the Demolitionist's role description? I thought the whole wire thing was only suggested for the Defuser, is this another chance role?
it's basically just planting an item, like alien
Oh so it works every time?
it's like any other item, it could be stolen
Bomb also carries a detonator from the start, but it cannot be stolen
Role name: Daddy -picks a player each night - can either ground them, or give them allowance -a player who is grounded's vote will not count the next day; and a player with allowance's vote will count as two votes -sided with the village
easter egg: if Daddy accepts a brides proposal, daddy's day votes will no longer count
What does it mean by "wire up" on the Demolitionist's role description? I thought the whole wire thing was only suggested for the Defuser, is this another chance role?
it's basically just planting an item, like alien
Oh so it works every time?
it's like any other item, it could be stolen
Bomb also carries a detonator from the start, but it cannot be stolen
What does it mean by "wire up" on the Demolitionist's role description? I thought the whole wire thing was only suggested for the Defuser, is this another chance role?
What does it mean by "wire up" on the Demolitionist's role description? I thought the whole wire thing was only suggested for the Defuser, is this another chance role?
What does it mean by "wire up" on the Demolitionist's role description? I thought the whole wire thing was only suggested for the Defuser, is this another chance role?