Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
-Starts with a vest and a gun. -Gun will always reveal. -If given an item will return item back to giver. -No one can win if the General is still alive at the end of the game. -When investigated by cop, cop wont receive report. -Sided with 3rd party
lucid can you make the gunslinger and sharpshooter messages the same? otherwise it is obvious that someone is sharpshooter when they get the "X deftly avoids being shot and takes the gun!" versus the gunslinger who gets "X coolly sidesteps the shot and takes the gun!"
- Assigned to one town at the start of the game. The person selected will be considered a hostile role, but can only win with town. - Chooses one person to kill every night as the person assigned to. - Dies and their target will become town again if visits a priest. - Wins if their target is alive at the end of the game or both the target and the devil outnumber town.
- Armed with a cannon at the start of the game - Can only fire cannon during the day - Selects one target during the day - Cannon kills selected person and also anyone who visited them during that night due to widespread damage - Sided with the village
-Sided with mafia -Every night chooses a player -If the chosen player has a meeting, that meeting's effect will be delayed 1 day.
So for example if Queen Bee's target n1 is a cop then the cop will get his report d2 instead of d1. (If the Queen chooses a different target n2 then cop on d2 gets reports from n1 and n2.)
There could be like a system msg or something in the morning saying: "Your shoes are covered in something sticky and sweet. This weird substance is slowing you down."
-Sided with mafia -Every night chooses a player -If the chosen player has a meeting, that meeting's effect will be delayed 1 day.
So for example if Queen Bee's target n1 is a cop then the cop will get his report d2 instead of d1. (If the Queen chooses a different target n2 then cop on d2 gets reports from n1 and n2.)
There could be like a system msg or something in the morning saying: "Your shoes are covered in something sticky and sweet. This weird substance is slowing you down."