Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
-Once dead, can send all the living a single message from the grave. -initially sided with the village. -50% chance of turning into mafia when killed.
yea i like! i can add that after Medium and Mourner are built
@admin Do you think 50 percent chance is good, or should it be lower? Do you have any suggested mechanics for it? Also do you think the name "Spirit" is better?
how about 50% chance to turn into ghoul or something
-Once dead, can send all the living a single message from the grave. -initially sided with the village. -50% chance of turning into mafia when killed.
yea i like! i can add that after Medium and Mourner are built
@admin Do you think 50 percent chance is good, or should it be lower? Do you have any suggested mechanics for it? Also do you think the name "Spirit" is better?
What happens if the Gunslinger shoots a fabbed gun? Does it shoot, then give the Gunslinger the gun back only to shoot it again and lose it...? Both times risking being killed? Wouldn't the Gunslinger just nl the gun completely and render it pointless?
I think if they get a fabbed gun they should be able to shoot it, risking dying, then get it back as an actual working gun.
- Every night action used on them is reversed onto the person targeting them. - Sided with Town.
Some examples of what can happen; if a Cop investigates them they actually investigate themselves, if a Doc saves them it actually saves themselves, if a blacksmith vests them they actually vest themselves.
This is basically a driver, but they're automatically on themselves and every visitor every night.
Maybe this role is too powerful come to think of it.
Okay, if you want a real War Demon type role, do I have the thing for you.
It's called Networker, a role that Shamu made a long time ago and ran by me for corrections.
-At the start of the game randomly selects two other players to join the network. -Members of the network are still their original role. -All members of the network share a night meeting where they can converse but not kill. -The network wins if the networker is alive at the end of the game. -The network win overrides all other wins. -Members of the network cannot win if the networker dies.
Honestly, considering that we have butterflies, monkeys, Santa Claus, aliens, Jack the Ripper, and Medusa, I think that a role called "Burger" is the least of our worries.
It was originally French Fries but a role icon being someone in a suit but their head being a burger sounded funny. So I picked burger. That was literally my thought process.
It was like the Nutritionist role I suggested. I theme and pick based on if it sounds cute or if it sounds funny. I want to make Epicmafia laugh. Har har har
I don't know why I thought Snow queen was gonna like put invisible jailkeeps (snow blocking the door) in front of town's and third party's doors that don't save from death lol.
I thought everyone would be locked in their own house.
Okay, if you want a real War Demon type role, do I have the thing for you.
It's called Networker, a role that Shamu made a long time ago and ran by me for corrections.
-At the start of the game randomly selects two other players to join the network. -Members of the network are still their original role. -All members of the network share a night meeting where they can converse but not kill. -The network wins if the networker is alive at the end of the game. -The network win overrides all other wins. -Members of the network cannot win if the networker dies.