Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
If you are that bent on cheating, won't you dieing tell you who the mafia are anyhow, since they are almost sure to have a night meeting? It's not that hard to cheat in EM. I don't think we should make it harder for new users to figure out how the game works on the off chance that someone will cheat (and that person would have cheated whether we make this change or not.)
deleteddeletedalmost 8 years ago
that would be awful for graveyard vision / cheating
Hmm... you have a point... unless the mafia sided tree is able to speak from the graveyard and goes to the graveyard when the mafia chooses to turn into a tree. Honestly I only thought about the role for sandbox, which sandbox is a little slow these days.
EDIT: Think of the tree being able to speak to the living or dead. Mafia doesn't need to tell the living what the dead has to say, nor would anybody want to trust them.
How do you envision a mafia-sided tree working? I always see people post that idea but I've never seen anyone say if they're serious or not. Wouldn't town be unable to beat the mafia if they had a tree?
>still no mafia sided tree >still no day time weapons that have a warning and delay before they activate to give people with a gun a chance to fire early
And didn't I tell you that I think you do it backwards? :P
Partysmith...
Hey actually, could we consider doing this Lucid? I remember it was a pretty popular suggestion a while ago. With Gunslinger/Sharpshooter, it could be even more fun. I just hate its name.
And didn't I tell you that I think you do it backwards? :P
Partysmith...
Hey actually, could we consider doing this Lucid? I remember it was a pretty popular suggestion a while ago. With Gunslinger/Sharpshooter, it could be even more fun. I just hate its name.
yea sure! just need a name and icon. how does it work?
-Gives out a flare gun each night. -Flare guns can be used to kill during night meetings (parties, blizzards.) -Recipients don't know they have flare guns until the meeting begins. -Sided with the village.
Let me know if this is faithful to your vision, gameshowmaster.
And didn't I tell you that I think you do it backwards? :P
Partysmith...
Hey actually, could we consider doing this Lucid? I remember it was a pretty popular suggestion a while ago. With Gunslinger/Sharpshooter, it could be even more fun. I just hate its name.
yea sure! just need a name and icon. how does it work?
And didn't I tell you that I think you do it backwards? :P
Partysmith...
Hey actually, could we consider doing this Lucid? I remember it was a pretty popular suggestion a while ago. With Gunslinger/Sharpshooter, it could be even more fun. I just hate its name.
You could make a role for almost every animate noun in the English language. I don't think listing the names is much help.
then how come we're getting sh*t like "snow queen" and "rainmaker." it's not difficult to twist flavor into something that fits alongside "tailor" and "doctor."
You could make a role for almost every animate noun in the English language. I don't think listing the names is much help.
i already told you this, i like to think of a name first and then develop the role :D
this is stupid as a general rule but sometimes the name can be but an inspiration