Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
Also, on a minor side note - the Gunslinger and Sharpshooter's icons still don't really fit with the rest of the roles but I'm sure the person who created them altered the icons to match the rest (although this will now be like 20+ pages back, maybe more!).
okay, so we need to find a way to keep a checklist of which roles lucid is interested in. We need to make a separate mods/rolemods only forum for that so lucid doesn't forget them. this one can be a whole lot of the new ideas and suggestions, and once lucid approves of them or considers them, it could be in the mod-only forum.
I'm gutted the Bomb Defuser wasn't made, as it was the perfect contrast to the Demolitionist. But you've made so many roles already, and they're brilliant!
I'm gutted the Bomb Defuser wasn't made, as it was the perfect contrast to the Demolitionist. But you've made so many roles already, and they're brilliant!
Trainer - Sends homing pigeon away on Day 1 - If Trainer is alive for 3 days, pigeon returns with a report of all mafia in the game - If Trainer dies before the 3 days have past, then pigeon is lost, along with its report - Sided with the village
Also a suggestion- Make a new thread related to site content, this is quite a lengthy topic as it is and splitting it to a new conversation will get people talking about that instead
Trainer - Sends homing pigeon away on Day 1 - If Trainer is alive for 3 days, pigeon returns with a report of all mafia in the game - If Trainer dies before the 3 days have past, then pigeon is lost, along with its report - Sided with the village
Also a suggestion- Make a new thread related to site content, this is quite a lengthy topic as it is and splitting it to a new conversation will get people talking about that instead
(sry mr president)
What are u talking about there are only 2677 posts to read??
Also a suggestion- Make a new thread related to site content, this is quite a lengthy topic as it is and splitting it to a new conversation will get people talking about that instead
Trainer - Sends homing pigeon away on Day 1 - If Trainer is alive for 3 days, pigeon returns with a report of all mafia in the game - If Trainer dies before the 3 days have past, then pigeon is lost, along with its report - Sided with the village
And hey, all the new roles couldn't hurt. There's a lot of new setups being crafted and we're having a ball in sandbox with the new ones, so we'll have a lot of new stuff to tinker around with in closed setups and see a ton of new odd role interactions over the following months, lol