Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
do you guys need any of the logic in village meeting, or i should just make a completely separate meeting called "survivor" (or "redemption" for dead players)
yea! i could disable kick altogether (it's easier that way)
also, why are nights needed in survivor? could it just keep going day 1 -> 2 -> 3
for killing and reviving, i'm thinking perhaps i'll just give a host input that allows them to give any item to themselves indefinitely (until they end the meeting), then they could just keep getting guns and elixirs for killing and reviving
deleteddeletedover 7 years agoedited
let host be able to communicate with dead players in a diff chat if they want to do like redemption island or something
along with being able to bring them back would be nice
i can just change the village meeting to a "survivor" meeting or whatever you want to name it and make everyone but the host(s) able to vote?
Yes, that would work as well. As for the instant revive, the item elixir would work out, and the host would have infinite supplies of them? If not infinite, something like if the host uses one then they get a new one, that would work too
Hey lucid! Here's what we had in mind for the host role tweaks:
- Villagers automatically self vote when host is in play. (Prevents players from vegging and allows host to have the majority necessary to lynch whoever they want)
- Host's vote count as majority vote (like an overturn) regardless of what other votes are there
- Host has the ability to revive players (not as important but appreciated if you can do this)
- Kicks are disabled for everyone except host while a host is in the game
for instant revive, i guess i can introduce an item, elixir, that can be used like a gun to insta-revive a player
Or maybe make a role that Survivor lobby could use instead of villager that auto self votes or "does not vote" like when cthulu'ed and stuff if that would be easier.
i can just change the village meeting to a "survivor" meeting or whatever you want to name it and make everyone but the host(s) able to vote?
- Villagers automatically self vote when host is in play. (Prevents players from vegging and allows host to have the majority necessary to lynch whoever they want)
Players would still be able to change their votes, right?
Or maybe make a role that Survivor lobby could use instead of villager that auto self votes or "does not vote" like when cthulu'ed and stuff if that would be easier.
What I mean by kicks being disabled for everyone is that no one is allowed to hit the kick button except the host, and if host hits the kick button, then the kick mechanic activates
Hey lucid! Here's what we had in mind for the host role tweaks:
- Villagers automatically self vote when host is in play. (Prevents players from vegging and allows host to have the majority necessary to lynch whoever they want)
- Host's vote count as majority vote (like an overturn) regardless of what other votes are there
- Host has the ability to revive players (not as important but appreciated if you can do this)
- Kicks are disabled for everyone except host while a host is in the game