Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
Also lucid: an idea would be an option to order the roles by most plays, most upvotes, date added, or by special abilities (loving, roleblocking, tracking, watching, reviving, etc)
Make it so that people who make setups can pin certain guides.
Make it so that you can make guides before you play the setup if you created it?
"discord on em profile"
More intensive stats?
>Winrate with certain players. >Games with certain players. >Stickers showing how many wins/games played you have with the role when you hover over it.
A way to add themes to rounds? I mean assuming the community doesn't riot.
"Christmas themed roles in for the round that goes through christmas."
"Afterlife setups for the round of halloween."
A way to fill setups on your own casually so you can test roles/interactions.
>Graphical mode update lmao. >Role that forces someone into graphical mode
maybe some QoL changes for roles like prosecutor/partyhost/gossiper.
Fame leaderboard only taking from main lobby so it's not camped by people who farm in other lobbies!
Lag is still a big issue in battle snakes, not as awful as it was first but still enough that it can tamper with experiences of the game if there's any way to improve this.
Those 3 are at the top of my list of things I think should be fixed
Let us kick people from minigames as long requestsed
Or at the very least let us kick from Ghost since people who join to ruin the game are there the most. That's a large issue with this minigame is people outing the word then quitting, it's the reason on why some people stopped playing ghost altogether.
(Following suit Tiramisu, Dice Wars, Texas, Acrotopia, Cheat and Battle Snakes are games that can take quite a few players to start that could use this as well, to prioritize them over 2 player games.)
Wildcard - Every night, gains a random role's abilities, without being told what role they are* - Sided according to their present role - Wins with their current role's win conditions, or if one of the last two people alive
E.g. could become hooker, and have a mafia kill meeting (labeled Meeting 1) and a hooker meeting (labeled Meeting 2). Could also become sheriff and have a gun available the next day