Throughout the past I've seen quite a few people modded and demoded, on both ends for silly reasons. It's no secret that people pick on mod choices as just a big popularity contest, but is this poking fun at the thought excusing the [insert current owner here]'s choice in moderator-ship.
The most recent case was with the demodding of 3 people, 1 undeserving of what happened and 2 who did absolutely nothing wrong in the first place. After this, 2 people who never even posted an application was let through, one as a 'temp' but there's been 0 talk about them being replaced. They've gone from a temp to a perma.
While I was mod, most of the reasoning included "they're not known enough to the community" or "they're too popular and it may look like a popularity contest". By trying to avoid making it a popularity contest, are we making it a popularity contest?
All decisions are extremely biased. While voting for moderators have been discarded as a "popularity contest", wouldn't that be better than just the owner picking someone who's clique enough but not too much that people would rip into them?
the only solution is what the solution has always been
sandbox doesnt need lobby mods
always tended to agree with you mostly on this, have like 1 or 2 max if you're gonna have mods. if they just relaxed the rule that led to 90% of sandbox mod actions, why do we still need 4 mods when there's nothing to do? it's just going to lead to another situation like in the error thread when there's a mass demodding because they don't do anything
If error's production is greater than the production of the other 3 mods then why dont we either keep the other 3 mods or just keep error
I'm not calling for anyone's head, just saying things how I see it. If you're asking, if it was up to me I would keep 2 of them as counsel
deletedalmost 10 years
the only solution is what the solution has always been
sandbox doesnt need lobby mods
always tended to agree with you mostly on this, have like 1 or 2 max if you're gonna have mods. if they just relaxed the rule that led to 90% of sandbox mod actions, why do we still need 4 mods when there's nothing to do? it's just going to lead to another situation like in the error thread when there's a mass demodding because they don't do anything
If error's production is greater than the production of the other 3 mods then why dont we either keep the other 3 mods or just keep error
the only solution is what the solution has always been
sandbox doesnt need lobby mods
always tended to agree with you mostly on this, have like 1 or 2 max if you're gonna have mods. if they just relaxed the rule that led to 90% of sandbox mod actions, why do we still need 4 mods when there's nothing to do? it's just going to lead to another situation like in the error thread when there's a mass demodding because they don't do anything
deletedalmost 10 years
what an intelligent and well thought out response that was. you really showed me.
Everything is a popularity contest lol. I mean, come on. They're nicknamed the clique for a reason.
Not saying that all the mod choices are bad, since at least some of them are actually doing a good job. But there definitely are cases where favoritism and popularity play a role.
there's less evidence of modding because we have lightened up on the rules. in addition, when we give warnings (which is most of what we do) or monitor for banned users, we don't make posts in mod actions. we do mention and discuss almost every action we take to ensure fairness. and in addition to that, we have an understanding as a mod team that we are monitoring ourselves and others for inactivity.
oh, and my application wasn't posted because i was at work when bebop posted the deadline and when he actually locked it. i was out of the mod chat while they discussed adding a new mod, but they waited several days to make a final decision.
deletedalmost 10 years
as i said, reports and mod actions are not necessarily indicative of activity, platy and trick are much more active in the mod chat when we discuss decisions and are more active on the site in general.
I think it's clear how we pre-selected a mod back in July then, nice to know how much someone talks in the mod chat is how much they're worth Mr. Hierarchy ´_ゝ`
Jabs aside, reports and mod actions are signs of how well mods are doing. I'm fine and dandy with them doing a good job behind the scenes but there is no doubt in my mind that that the order of activity is SirAmelio, sl0nderman, tricksterer, thoughtfulolive, platypops/bibty.
Again I think these are all good people but in moderation it may be lacking. I dunno if they were good choices or just people who wouldn't retaliate against error unlike 2 people who were demodded in the past that didn't agree with him