Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
i'll probably put a pause on role creation after that so people can start thinking more on the graveyard system, then brush up on auto role description feature in-game
-Jester: •Sided with mafia. •Sees self as Fool and appears in reports as third party. •Doesn't participate on mafia meetings. •Has a fool meeting that instead of doing nothing, it kills the selected player.
interesting, but only works with an actual fool in the game?
added graverobber and crank! will add resurrectionist, exorcist, and ghostbuster tomorrow (may need a better name for ghostbuster)
Would work in multi-setups or setups with fool, but you'd easily learn if you were maf or not by d2.
I'll let Golbolco decide! Lol
I like it!
Lol, I like it too. Would be very fun in Reverse Mafia/Sandbox. I don't like the name though. Maybe "Fall Guy?"
deleteddeletedover 7 years ago
make families bigger plz I need to be able to invite more than 14 people
Maybe you should make a thread about this with a poll where people will decide if it's an actual issue and discuss it there. People visit this thread mainly for roles and role bugs afterall.
I don't play competitive and I've never had that issue in rankeds that's all I can say.
Find a way to deal with people who do not want to play with others simply because they can't cheat/meta abuse or simply they want their friend to join the game so they can cheat and meta abuse at the same time.
The left button will be unvaiable. Not removed with leave=suicide lol i want improvements, not setbacks.
And again, if you think it is so terrible, give a realistic idea that is better and deals with the problems, don't repeat that the idea is bad, but improve it.
Why would you trap people. If they don't want to play with someone or just want to join a different table they should have the option to leave. Like c'mon.
It also stops those guys who leave too late and end up suiciding instead of leaving.
I think it actually increases that. What would happen if they left during those 10 seconds... They can't leave = they suicide? I don't know what do you expect. If they left during the 10 seconds would the game just end/not start/start without them? Cause I guess by not being able to leave you mean them suffering consequences once they do.
I don't like this. Terrible idea for unranked and pretty sure it wouldn't go well with ranked and competitive either.
I think it's no secret that harassment exists. I think allowing people to leave games before they begin offers them an out. If you lock people in you just trap people
This is why i asked you to help with a sollution. I just want people to stop leaving to dodge players for no reason except that they are not in their friend circle or people who join and leave and troll like that.
I think it's no secret that harassment exists. I think allowing people to leave games before they begin offers them an out. If you lock people in you just trap people
The main problem of the community is the community itself.
This is factor number 1 in turning players away. They are trying their best to keep their circle while actively trying to chase away anyone who isnt.
Only way to stop endless circlejerk is harsher but fair controll toward everyone on the site by a third party who has no interest in anything besides what he has to do.