Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
Due to a number of complaints, I have reworked my Baby role to be much less offensive and more tasteful. The mechanics are still there.
Suicidal Person
- Third Party. - Being evaluated for their mental health issues but wants to die. - Whole town is aware they're suicidal. - Wins if they die. - If they don't die in 3 days, they are cured of mental illness and are no longer suicidal. - Visits one person, and will be automatically visited by that same person (unless it's a role that doesn't visit during the night). - If they die the game ends and the following message appears: "The suicidal person has won this time around, but sadly in real life this is an actual issue. If you are feeling any type of suicidal feelings call 1-800-273-8255 for help."
uhm is Robinhood role kind of wrong? He should be able to steal from mafia, like what he does irl. He should not be able to give items to mafia or the rich (aka people who already have items)
But on the other hand, if two penguins mate, and then Santa gets shot in the face because he went to Granny's house, and the local cop couldn't catch the killer because he was too busy during the night spending time with the hooker.
- Third Party. - Being babysat by town, but wants to die. - Whole town is aware they're the baby. - Wins if they die. - If the baby doesn't die after 3 days, mom comes home and baby can't win anymore. - Visits one person, and will be automatically visited by that same person (unless it's a role that doesn't visit during the night).
Dragon Role: 3rd Party Actions: Hordes all items once per game (announced when done so) Win-Con: protect the hoard from being stolen Anytime the Dragon is visited after they hoard. Any visiting player is given a random item from the hoard.
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deleteddeletedalmost 8 years ago
ok, i figured whats what you meant by that admin, sounds like a great plan, thank you for the clarification
imagine you select a role, then it offers you checkboxes (modifications) that allow you to add additional behavior to the role. for the doctor's case, it'll just be another checkbox "Can save self?"
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deleteddeletedalmost 8 years ago
alter each role's behavior? i don't follow , sorry, i'm stupid
I complained about the last wave of roles as, because some of them may be decent, none of them are too ground-breaking. However the next wave is looking really promising;
Medium, Recruit, Friendly Cop, Gunslinger, and Sharpshooter, Underling, Wizard
Three of which I've heavily campaigned for (although I never expected the Gunslinger to be split into a Mafia and Town role, which is even better!).
I've played setups with both roles and I've enjoyed them - although I think you should be notified when Fiddled as I always think my game has frozen lmao...