This is a dedicated thread for users to bounce around and brainstorm on ideas for new roles, items, game mechanics or anything else to improve and build upon our beloved Mafia game.
Back in 2015 Sims made a thread asking if anyone had any ideas for roles since Lucid was looking to make some new ones (found here: https://epicmafia.com/topic/71173?page=1) That thread's dead now, but it's always good to try to bring the community together and come up with new stuff for the game.
Some of you might know my reputation for designing new roles and my passion for Mafia. EpicMafia is a pretty cool website and can always use some new stuff to spice up and remix the usual game formula, and I know a few of you have ideas of your own.
NOTE: If you're here to complain about Sandbox moderation or the site mods, please don't.
Lucid can you please flip the Toreador sprite? In Blave, all the town icons face to the right and all the Mafia icons face to the left. Except the Toreador. It faces to the right. Please fix.
Toreador is so anti-mafia that it faces to the right.
i know the OP says don't complain about the icons but this is SRS business please no ban.
Nah I was talking about everyone freaking out over the classic and muskratte icons being removed. Stuff like the Toreador sprite is okay.
deletedover 9 years
i know the OP says don't complain about the icons but this is SRS business please no ban.
deletedover 9 yearsedited
Oh crap I just remembered
Lucid can you please flip the Toreador sprite? In Blave, all the town icons face to the right and all the Mafia icons face to the left. Except the Toreador. It faces to the right. Please fix.
Since they appear on roles such as the Samurai, maybe generalizing and changing the name to blades would be a good idea.
Also, looking back at the first comments on the Cutler, a deleted user suggested that giving a knife (or blade?) to a Traitor would convert them to Killer, and Simurgh30 suggested that giving a knife to a Fool should kill them. I like both of these ideas and would enjoy seeing them implemented.
TBH can we have a feature in-game where we can see what our role does. It's annoying having to go to the Learn tab to find out role. I think this would ease the concerns of people unhappy with the new role icons. I think just hovering over our role and a description popping up will do.
every time someone's role is revealed including your own, it says "[You are/name is] a [role]"
it's as simple as adding a log to the "reveal" event
emjack also selects mafia(?) icons for your partners based on the mafia meeting basket (who is alive and cannot be killed)
again
deletedover 9 yearsedited
The Guider
- sided with town
- at night, chooses someone
- if that person has a night action, they can peform it again during the day
- so for example if they guide a gs night 1, gs can give out 3 guns by the end of night 2 (guider could message them and ask for 1 of those guns in return)
- makes maf killing guider a priority, but guider can also accidentally guide mafia
- mafia can fakeclaim something to the guider to get free kills
Gambler (revision) - Each day, picks a player to gamble at night - Both players will pick rock, paper, or scissors in separate meetings - The loser dies the next day unless there is a tie - Wins after 2 successful gambits - Third party
Duelist (revision) - Each day challenges a player to a duel at sunset - They will both receive a gun and learn eachother's name at night - The guns will be anonymous and miss anyone except the participants - The loser's will won't be revealed - Wins after 3 victories - Sided with third party
bumping this because theyre still good suggestions
since families are the biggest dead content on this website why not add something like private family forums so you can sh*tpost with your circlejerk in there
i emailed you this phillip and you ignored me, why
i will keep quoting this until you notice it, lucid