Heyyyy everyone, this'll be the main thread for the game I'm hosting, along with my cohosts, mist and Hibiki!
I. The Schedule:
36 hours per day, 12 hours per night.
I'm looking at a January 1st start date, but if the game fills up quickly it can start sooner! It'll likely begin at noon, PST, January 1st.
II. The Setup:
Normal closed roles setup, as always, with the roles and affixes listed below. Any role can be town or mafia, and have any number of affixes.
By default there are no Night 1 actions, including the mafia kill.
By default no role can self visit, except watcher.
Players who share a meeting may communicate outside the game at any time of day.
Players are always notified at day start if their role is changed.
One mafia always leads the kill, and it's always the one that submits the kill last. Each mafia will visit the kill target.
On death, players flip their role, alignment and affix type by default, but not their affix details.
III. Supermajority Lynch Rules:
We've decided to change this rule up a bit! Due to how people were lynched before they were even given a chance to speak, we're making it so that the supermajority lynch rule will take affect once 24 hours have passed. So if a day were to start at noon on Jan 1st, supermajority lynch rules will take affect at noon, Jan 2nd until midnight on Jan 3rd, and so on. If a supermajority lynch takes place (like 9/16 votes on someone) they are automatically lynched and this ends the day.
If you want to vote, use this "[b] vote: player name [/b]"
If you want to unvote, use this "[b] unvote: playername [/b]"
Anything that's not bolded will not be counted!
VI. Voting Log:
Since I'm not sharing accounts with a cohost, we're going back to the old voting log! Which is I will probably periodically post a voting log during the day if requested. (This is probably the hardest part about hosting)
If you want to contact any of the game moderators, please either PM us or you can contact me personally on Skype @ sonrio25. The other cohost can tell me if you may contact them through other means as well.
That's pretty much it, so join if you're interested! Hopefully this thread doesn't crash and burn like the other wannabes.
This post halfa worries me. I've always thought mafia to be the ones to rush a lynch. As for the lynch between slow/calvin, this is pretty much the first time in this game im not sure what I want. I want slow lynched because I think this game would be better without him, and I also like i said a few times before don't see Calvin as crazy scum like the rest of you. In regards to if I think the cop is real, I think he has to be. I'm not sure how many mafia are in this game but if we just lynched one, then if mafia was going to claim PR like this with a 50/50 guilty for town to shoot at. When we find out hes fake I still think we hold majority by a lot. Town to mafia that is. I hope that made sense, I didn't word it great. I'm basically saying its un-optimal for mafia to claim this pr with our first lynch being mafia
Also, I've been thinking as to why matt died. And, I think claire had the most incentive to kill him. As, he fos'd her first. Though, she was pretty willing to vote Tucker. So, I'm not sure. Something to think about.
Parity cop is a town-specific role that picks one person in pregame and finds out whether other players are the same or different alignments as their first pick for the rest of the game. Of course, there are possible affixes that could apply, but that's the basic role.