Our game is currently full right now, but there's a good chance we will need replacements. PM Silhouette if you're interested for subbing in for someone. You will then be put on a queue.
Note: Some changes have been made to the rules and role descriptions, particularly about supermajority lynches. Please familiarize yourself with them. Role description changes may or may not reflect actual roles in the game and were made for the sake of filling holes/clarity.
Table of contents
I. The Schedule
II. The Setup
III. Supermajority Lynch Rules
IV. Roles/Affixes
V. Voting
VI. Voting Log
VII. Rules
VIII. Contact
I. The Schedule:
36 hours per day, 12 hours per night
Day 1 begins at 11 am EST September 19th.
II. The Setup:
Normal closed roles setup, as always, with the roles and affixes listed below. Any role can be town or mafia, and have any number of affixes.
By default there are no Night 1 actions, including the mafia kill.
By default no role can self visit, except watcher.
Players who share a meeting may communicate outside the game at any time of day.
Players are always notified at day start if their role is changed.
One mafia always leads the kill, and it's always the one that submits the kill last. Each mafia will visit the kill target.
On death, players flip their role, alignment and affix type by default, but not their affix details.
III. Supermajority Lynch Rules:
A lynch will happen immediately if a supermajority vote is reached. (e.g. 9/16)
At end of day, "No votes" count as "no one" votes, but will not count towards a mid-day supermajority vote of "no one". The player with the most votes at that end of day, (including "no one") will be lynched.
Days can be ended early without a lynch by a supermajority "no one" vote.
IV. Roles/Affixes: We apologize, but the topic got too long, so possible roles and affixes are linked here.
V. Voting:
If you want to vote, use this "[b] vote: player name [/b]"
If you want to unvote, use this "[b] unvote: playername [/b]"
A VOTE THAT IS NOT BOLDED WILL NOT BE COUNTED
VI. Voting Log:
We're using a new vote log for this game. Details of it can be seen here
If you wish to contact soda or runwithfire about this game, you can do one of two things. You can send the account Silhouette a private message or you can talk to soda on Skype at mdubz4295
I'm not sure why people are unvoting. This is like in fancy pants, when the obviously town cop guilties the mafia, then a minute later that guy claims a dead check
Also townreading you at one small point doesn't equate to townreading you when I'm evaluating the game for a cop action
deleteddeletedalmost 11 years agoedited
Well, I'm not unvoting you. I was confirmed town yesterday when ling flipped roleblocker and you could've just sheeped my reads (leaning scum on Mist, or just checked one of my null reads). Risking being lynched or dying on night 2 because of potential stalkerish roles without using your single-use report isn't something that I'd see you do.
I'm too tired to push on you like I did for ling yesterday at this point but I'll just say that: if any of you guys are town and want to lynch mafia - you should vote Anthony.
My townread on you was a bullsh*t reaction to like four people calling me scum. I was sort of trying to get pressure off of myself. I feel bad about it.
Anthony, why would you check no one purely based on the fact that you know you won't be night-killed, especially when you're single-use? There's very little reason not to check anyone there.
I was pressed on time and quite frankly didn't have the reads (still don't have the reads) to check anyone. I had you as solid town and assumed that we could probably lynch a scum w/o relying on a report, and then used it n2 or something when I had a better idea of who was town.
Wait I thought parity cop picked two people at the same time. And you can't pick anyone pre game night zero because it's day start. Right?
- Parity Cop (town) - Selects one player during pregame. Visits a player at night and gets a report indicating if they are the same or different alignment as the selected player.
gotcha. Well for that matter can someone please tell me if mafia did or did not know each other before the day start d1
deleteddeletedalmost 11 years ago
can i get a ruling on that, does the parity cop choose a new one to compare or do they still compare to anthony (even if he's dead and lynched)
Flex was the first check because Flex is a good player. Honestly it was sort of gut to check Anthony. That, and a little bit that I wanted someone who was trying to lead on Ultra, and I townread Twelve and Jaleb. Twelve talked me out of my slight townread on Anthony, and his bit about the townreads on Sincerely read as scum.
Note: I'm on mobile so I won't fact check myself but I'm pretty sure those were the three on Ultra
Wait I thought parity cop picked two people at the same time. And you can't pick anyone pre game night zero because it's day start. Right?
- Parity Cop (town) - Selects one player during pregame. Visits a player at night and gets a report indicating if they are the same or different alignment as the selected player.
deleteddeletedalmost 11 years ago
Anthony, why would you check no one purely based on the fact that you know you won't be night-killed, especially when you're single-use? There's very little reason not to check anyone there.