if we're freeing A&D

Hibikiover 11 years ago

can we at least remake it again to so that maybe the point payout will be better this time?

Hibikiover 11 years ago
Gnar
hey connor, why did you comp sds?????????/
why is this relevant? why are you bringing this up? that was years ago
deleteddeletedover 11 years ago
Gnar
hey connor, why did you comp sds?????????/ it has the same payout? you are talking about the point payout, are you not? you said everything else should be thrown out the window. only the threshold is to be discussed.
He can't answer that, keep posting it so he gets more frustrated.
deleteddeletedover 11 years ago
Patrick
A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective
man i was wondering what this thread was missing. thanks for reminding me.

someone find Zovea.
runwithfireover 11 years ago
y'all are in the wrong thread
deleteddeletedover 11 years ago
i almost mistook gnar's avatar as shieldbearer and got really excited but my eyes were deceiving me
deleteddeletedover 11 years ago
There are also A&D games I've played where it was a total blowout in town's favor when blue dies n1 and BP gets gunned. Does my anecdotal evidence negate yours?
deleteddeletedover 11 years ago
hey connor, why did you comp sds?????????/ it has the same payout? you are talking about the point payout, are you not? you said everything else should be thrown out the window. only the threshold is to be discussed.


PS: even if you flip scum every game on A&D you cant win a trophy because 1- less points per win, 2- you will be beaten by good town

people win points not because of luck. Only 5% is luck. rest is skill. Else people wont win, sides would win. all the time. Good people win in bad situations like doc save on sds with one maf blown up.
Hibikiover 11 years ago
yes, if A&D was the only setup played for eternity, it would be an applicable fallacy, but it's not because it's only played for a single round
deleteddeletedover 11 years ago
https://epicmafia.com/topic/66391 what a wonderful, noble idea this deleted mafia player had. i should post his petition here, in this topic.
deleteddeletedover 11 years ago
Patrick
A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective
We can't. Stop trying. EM is what it is, like it or lump it.
deleteddeletedover 11 years ago
Hibiki
dasracist
Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked
plenty of games are turbo'd into losses in A&D when a blue dies n1 and BP gets a gun
Because the clear or town sucked and deserved to lose. Problem exists between keyboard and chair, not with the setup. It's perfectly balanced mechanically.
deleteddeletedover 11 years ago
your defense is "like i said, x y and z".
1
Renaldoover 11 years ago
AdrenalineMime
weren't there a few variants of a&d that ended up being lopsided eventually? there's no point in "recalibrating" the winrate
there are, but none of them are as bad as A&D in terms of imbalance. Most aren't much better, but at least they're more palatable.
Togepiover 11 years ago
Patrick
A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective
Stop playing.
deleteddeletedover 11 years ago
A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective
Hibikiover 11 years ago
Slow
Hibiki
Patrick
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
you're using a logical fallacy then.
i really am not, which, if you had read my posts, you'd see
deleteddeletedover 11 years ago
Slow
Hibiki
Patrick
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
you're using a logical fallacy then.
Pretty much.
AdrenalineMimeover 11 years ago
weren't there a few variants of a&d that ended up being lopsided eventually? there's no point in "recalibrating" the winrate
Hibikiover 11 years ago
dasracist
Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked
plenty of games are turbo'd into losses in A&D when a blue dies n1 and BP gets a gun
deleteddeletedover 11 years ago
Hibiki
Patrick
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
you're using a logical fallacy then.
1
Togepiover 11 years ago
Patrick
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
Is that actually true now? Wouldn't it be the town being equally as bad?
deleteddeletedover 11 years ago
Hibiki
Patrick
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
i guess blame the playerbase then?
deleteddeletedover 11 years ago
Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked
1
Simsover 11 years ago
helsinki
this sucks, people think i'm Calvin so they don't plus my posts
people probably wouldn't plus your posts anyway
1
deleteddeletedover 11 years ago
The townsided threshold is far far far more important than the mafiasided threshold. Which is why many setups were decomped for breaking the former, and essentially zero for the latter.

The entire point of the scumsided threshold was actually because of a couple of heavily mafiasided Yakuza setups 4 years ago, which you probably don't even remember :).