Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
Poll
What is your favorite role mentioned in this thread?
Two different role ideas, pretty similar. Both have the potential to screw with the player.
Isolationist: Sided with the mafia. Non-meeting. Selects one person. That person will be isolated to their own room. Not made aware of it. They can only see themselves talk, but no one else can hear them. They also can't see any votes.
Insanist: Sided with the mafia. Non-meeting. Selects one person. That person can still chat in the chat like normal, but only they can see their own messages. No one else can hear them.
Visits one person each night. Any action that targets that person shall be cancelled. That person will be completely roleblocked. Sided with the village.
I don`t know if this a bug but is forager suppose to have items not in the game... bc I got a knife but idk how in this https://epicmafia.com/game/6757766
lol no worries enamored
can u fix forager pls
how is forager broken?
ohh, forager is only supposed to have items that are being used in the game?
i can fix this as long as we decide on what the set of items should be. the ones that have ever been made in the game up to that point? could be made? (santa) the ones that got 'used'?
I think it should be "could be made." That means the pool can vary a little bit depending on the setup, and then Forager could also be used as an investigative role in certain setups too.
If no other item-making role is in the game, then it should just have access to all items.
i see, hmm that may be tricky. i guess what constitutes finding an item should be any items that have already made it into the game up to that point?
I don`t know if this a bug but is forager suppose to have items not in the game... bc I got a knife but idk how in this https://epicmafia.com/game/6757766
lol no worries enamored
can u fix forager pls
how is forager broken?
ohh, forager is only supposed to have items that are being used in the game?
i can fix this as long as we decide on what the set of items should be. the ones that have ever been made in the game up to that point? could be made? (santa) the ones that got 'used'?
I think it should be "could be made." That means the pool can vary a little bit depending on the setup, and then Forager could also be used as an investigative role in certain setups too.
If no other item-making role is in the game, then it should just have access to all items.
I don`t know if this a bug but is forager suppose to have items not in the game... bc I got a knife but idk how in this https://epicmafia.com/game/6757766
lol no worries enamored
can u fix forager pls
how is forager broken?
ohh, forager is only supposed to have items that are being used in the game?
i can fix this as long as we decide on what the set of items should be. the ones that have ever been made in the game up to that point? could be made? (santa) the ones that got 'used'?