Complications discourage comp players from playing this setup so I post here to try not to make this happen.
Let's say driver has meetings A and B. If you intend to visit player A (i.e. you choose at night), you'll visit player B and vice versa - B to A.
Watcher doesn't visit so cannot be driven, but watching player A you'll see visits from people who intended to visit player B.
Driver can mislead drunk who having visited player A won't know that player B is really roleblocked cop or janitor.
But cop may be aware of driver targets if reads player B in report when intended to visit player A.
Bodyguard fights mafia if their both meetings are on player A. Even if driver makes it to player B, the bodyguard may clearly assume player A as town.
A - cop or other outed pr you want to kill in the first place. B - other town.
Bodyguard protects A. You put A and B in driver meetings and vote to kill B. In result A gets killed. If bodyguard is outed, pick bodyguard as B.
Watcher on A will see the mafia kill. Bodyguard intending to protect A won't be shown, the bodyguard is on B.
Driver never pick no one in any of meetings, otherwise you won't be able to vote or talk on day and will end up vegged. Also, reviewing the game nobody will see what happens after the night the driver glitched meetings. If you wanna no-drive, pick the same person in both driver meetings.
Your presence here has been recorded. Since then, if you use the driver glitch in ranked game, you'll end up getting a GRS vio. Thank you for attention.