Everyone wants their role to be added. This isn't for everyone.
While lucid is actually active at present, this thread is for fixing roles and mafia-related features. Improving the game itself is more important than adding a bunch of role clones.
It's been a while so I may be a lunatic, who knows
deletedover 9 years
If it's like that now, it wasn't always like that?
It used to say "Cult wins!" if thulu was the last player alive
deletedover 9 years
If thulu is the last player alive it says no one wins, just like if maid is the last player alive. We just count it as a thulu win, as far as sandbox is concerned.
deletedover 9 years
idk if it's already been said but let thulu win if it's in final 2, like pretty much every other third. the fact it has to be the LAST remaining player alive is annoying
here is an example of that. Also when a cyborg reaches 0 charges it doesn't say so anymore, it just says the charges are depleted. Was that part of the update you did just earlier?
actually, i might have a fix out for cyborg, lemme know if it happens again
when someone new is converted into cyborg, they should start with 3 charges. everyone (except for the very first cyborg) always starts with 2 charges, though
deletedover 9 years
Well we just tried a game where no one visited cyborg and cyborg converted a celeb every night and the cyborg never got below 0.
In the 12p game linked above where cyborg got below 0, no one visited them at night and they converted every night. Unless there's something I missed it may be fixed.
In the first game 3 people attempted to kill cyborg and 1 person saved. The cyborg had 3 charges, 2 charges, 2 charges, 1 charge, 1 charge, and 0 charges for d1, n2, d2, n3, d3, and n4. Died n4. So multiple killers only depleted 1 charge. However, for night 2 to day 3, there are no changes in the amount of charges. Even with doc it should have gone down by one. 1 charge lost from attempted kills, 1 charge lost from new day, 1 charge gained from doctor visit.
In the second game 3 people attempted to kill cyborg and no one saved and cyborg had 3 charges, 2 charges, then 0 charges for day 1, night 2, and day 2. In this game the charges were lost correctly, if you ignore the fact that multiple attempted kills only depleted one charge. From night 2 to day 3 2 charges were lost, 1 from the attempted murders and 1 from new day.
If multiple people attempt to kill cyborg, charge counter only goes down by 1
No, that's wrong! One charge down goes in the beginning of night. In that game, doc visit cyborg refill 1 charge, nilla and killer visit didn't addect due to save. Hitman ignores any kind of immunity so the hitman hits the cyborg decreasing 1 charge.