I'll also give my own personal review over the challenges I hosted
Tug-O-War: I hosted this along with TriAft, and it went perfectly. The teams talked about how they were going to make sure not to flood, and the ending of the challenge was actually very close, with only 10 tugs between the two teams. Overall a really simple challenge to host, but very effective when it comes to the game.
Shiritori: This one was one of my top 3, but wasn't as effective when hosting. This was mainly due to some of the players not being good with word games, so I can't dock the challenge for that. The last two players did go back and forth a few times, but that's about it. I still love this challenge concept, and hope that I can host it with more word-strong players in the future.
Faulty Memory: This one easily takes the cake for my personal favorite challenge that I've hosted so far. If you keep tabs on the entire game, you can make a very long sentence of a few things that could be falsified, and it really did challenge the two players in my game remaining. Personally, this challenge may not be the most creative, but it's a hell of a lot of fun to host!
Memory Builder: This is probably just me, but I didn't really care for this challenge (or hosting it, for that matter). I don't have much to say about it, besides the fact that it's just a knock-off version of Endurance.
Mix-N-Match: It took me a little bit to think of some combinations, but when hosted, it was extremely effective! It's a good combination of speed and mental work, trying to match together the right pairings in the quickest time. Definitely one of the better challenges out of the bunch.
Ultimate List: Again, another really good challenge. If you get the right players, this can go on forever. A few of the rounds I hosted did, while others were cut off very short (Country: Asia). I liked this one since I first saw it, and I like it even more after hosting it!
Give me a raffle bc you know damn good and well I hosted 3+ of these challenges!!!
frick it's via screenshot
i feel like that can be easily faked but okay brb
https://epicmafia.com/game/5190546this game has 3 of the challenges in it but they're all really low quality lol
New rule for hosts! If you host AT LEAST three of these challenges in any of your games and you can document it, you will get two extra tickets into the random 20 tokens giveaway! Details in the thread.
Yall are right. Thanks for the feedback!
I will be in communication with the creator to rebalance this challenge. My initial recommendation will be to make neutral lose a point in the case when 1 on neutral and 2 on attack (or defend), as well as implementing the rule of only being allowed to go on neutral a limited number of times.
If anyone notices any other broken mechanics in any of these games, please bring it up here or via PM! I greatly appreciate that you are all testing these. :)
Then just change to Defend and Neutral. The chance that C guesses correctly all 3 times is 1/8. There is no way for C to win a point with the player who selected neutral.
C can tie it if they always pick attack
I don't know If I am right or wrong but in Attack and Defend when we host it at f3 and there are 2 people to who are together and one who needs to win the challenge it may become impossible for him to.For Example There are 3 players A,B,C and A,B are together A selects Attack,B selects Neutral.
Cases-
C selects Attack -- He and A gets a point
C selects Neutral -- A gets a point
C selects Defence -- B gets a point
So it will be impossible for C to win the challenge,wont it be?
that would be cool ^^^^^^
For word math I think to make it more challenging that the number the player comes up with, they have to make a word that long.
Ex: THINKING - HIGHER + HIGH = 6 letters
Answer: Answer
The guessing player scores a point. Will also add on recommended player size for Alliance/Luck challenges.
Will make changes in the morning.
Thanks for pointing this out!
Luck of the Irish
Every round, the host will pick a range (let's say, 20-65). Players send a number within that range. Then host chooses a random number from 1 to 100. If the number matches a player's guess, WHO wins WHAT? If nobody matches, then the player closest to the number will win a point. Nobody will score in the event of a tie between the closest players. First to 3 or spot-on wins.
I just hosted a 6 player game with a whooping 3 challenge on this list and want to give some review on each:
Putting it Together - i liked the premise of this, but it kind of flops in late game. even if you have 24 players, when it gets down to 6, whoever guesses a team wins. also my personal thought was that people could guess their teammate to a) throw people off and b) give their partner a chance to guess and even though they wouldn't make much progress that way it still feels like an odd semantic to have
Numbered Forts - I was most optimistic about this one, because I figured it would have the most alliance and strategy involved. It has merit, but 4 people on 1 means the 1 cannot win. Also, I feel as if there's sort of a hierarchy for lack of a better word as the challenge goes on, and what basically happens is the lower point people try to go on the same one as the higher point people to block the win, and neither of them score, giving the middle pointed people the points and basically forcing the people on the bottom into auto loss.
Attack or Defend - I can't say much since I as host made a mistake on this one a LOT. People were complaining about some of the results not making sense, but I like this one since I've seen and played it when it's been hosted correctly, and I think this is a great f3 challenge (might need to go to 5, though.)
What about the rules needs clarifying?
For Luck of the Irish, mind clarifying on the rules?
nice set of challenges, I think these are all cool and I'll probably host a good load in my late night games and pick my faves
some lame names I thought of for Piece it Together are "Pairs" and "Peas in a Pod" so if the sender likes those then nice
#BringBackWhereInTheWord?
Friendly reminder that you CANNOT get a good understanding of these challenges by just reading about them. Hosts: Please try to incorporate them into your games, especially the larger more stressful ones so that players can get a more full understanding of these challenges!
My faves are Mad Gab and World Travel.
Probably because I only won in those.
And then there's the one I made, which I can't say or i'll get disqualified for it.
Yay! Good to see some really cool new challenges
Its time for ppl like Voice,Triaft,HardCarry,Happy0wns to fall along with GAW,REFLEX,xelfeR and c r e e p y p a s t a.
My personal favorites from this are Piece It Together, Tug-O-War, Shiritori, and Faulty Memory. I'm definitely implementing some of these challenges into my game