Epicmafia Adventure #2

Arcbellover 10 years ago

A text based adventure game, hosted by me. Post to join the adventuring party. Once you post, I will let you select your starting items, and once everyone is ready, the adventure begins.

You will perform actions by typing "-" then the action. I will then tell you the result of your actions, and roll dice if necessary. Be advised that you cannot take back your actions once you perform them, and that success or even advancement past the first room is not guaranteed to your party. You will need to play smart, and work together if you wish to succeed in this adventure.

P.S. don't sign up if you aren't willing to put a good amount of effort in, last time I did this people took it pretty seriously.


You stand before an impressive moat with the rest of your adventuring party, the murky water not far below. Across it, an enormous gothic castle with decaying stone walls, several tall spires twisting upwards. The air is thick and damp. You can hear faint sounds of people gossiping in the air, though there is no one in sight save for your silent party. A moldy, yet thick wooden bridge invites your entry to the castle.

What you and your comrades seek is the library room of the castle, which contains the mythic everybin document. It is said that every player on the site's most foul deeds are recorded there. You have all done things you're not proud of, things you'd rather were forgotten. The document must be destroyed so that you can finally fulfill your lifelong dream of becoming an epicmafia moderator. And so an alliance of players was formed to brave the dangers of....

...the Castle of Lore


Player Inventory: https://epicmafia.com/user/548997 (items on the bio, updated page 41)

Exterior Player map (Last updated page 80): http://i.imgur.com/EtSmkyM.png

Interior Player map (Last updated page 81): http://i.imgur.com/LKAfATZ.png

Game Board
Dungeon Master
29 hpready to enter castleat lever
30 hpIn castleat door
Death by poison pill / believing rednoseStylin
19 hpEmpoweredpulling lev
22 hphurt legat door
24 hphurt armat door
30 hpFightingdrawing new arrow
27 hphas notebook
Dungeon Master
Submuted
Submuted
Submuted
Submuted
Arcbellover 10 years ago
It's falling. Your call if you're gonna try to make it or not.
deleteddeletedover 10 years ago
ok if we're splitting up maybe i should go in too so that we can communicate with the other side via my hat
Arcbellover 10 years ago
What do you do, Retti?
deleteddeletedover 10 years agoedited
ah damn.

-realize my position and uncrouch, and grab the lever again.

"tucker you're a bitchass" i shout loudly.
Arcbellover 10 years ago
Retti
-crouch to the other side of the door as well, following tucker

seeya
As you release your grip from the lever, the door begins to fall.

Satan and itg321 cannot keep the door open by themselves. You are moving toward the door as it is closing.
deleteddeletedover 10 years ago
Looks like you're gonna do some zombie wresting, fellow.
2
deleteddeletedover 10 years ago
-crouch to the other side of the door as well, following tucker

seeya
deleteddeletedover 10 years ago
Arcbell
Be advised that you cannot take back your actions once you perform them.
Theover 10 years ago
Yes, but it's the quickest way to break the zombie's grip
deleteddeletedover 10 years ago
The
-once I reach sonrio's zombie, swiftly tase the zombie and kick it back into the moat
that'll zap sonrio again!!
deleteddeletedover 10 years ago
Arcbell
Tucker
-carefully let go of lever
hardeffingworker
-let go of the lever and set my hats up for myself and satan
As the two release the lever, the door drops about halfway, the difficulty of keeping it open increases substantially.

The three lifting the door manage to get it back open though with strain, and hold it.
you forgot about satan, his limb can hold a thousand levers
Theover 10 years ago
-once I reach sonrio's zombie, swiftly tase the zombie and kick it back into the moat
deleteddeletedover 10 years ago
I'm outta here.

-crouch to the other side of the door
Sonrioover 10 years ago
-STRUGGLES
1
Arcbellover 10 years agoedited
Tucker
-carefully let go of lever
hardeffingworker
-let go of the lever and set my hats up for myself and satan
As the two release the lever, the door drops about halfway, the difficulty of keeping it open increases substantially.

The three lifting the door manage to get it back open though with strain, and hold it.
deleteddeletedover 10 years ago
we can put the door off until after the zombies are dead
Arcbellover 10 years ago
Sonrio
ARCBELL HOW LONG DO I HAVE TO GAIN MY STRENGTH BACK
you're gaining it back as you're being pulled. more on that later
deleteddeletedover 10 years ago
-let go of the lever and set my hats up for myself and satan
deleteddeletedover 10 years ago
-carefully let go of lever
Theover 10 years agoedited
After we fight off the zombies I think I'll summon eris to hold the door open for us.

Or that
deleteddeletedover 10 years ago
Hey Jeff toss your adamantium sticksword over here when you're available so we can jam the lever.
Sonrioover 10 years ago
-spasms sporadically to delay the zombie
Sonrioover 10 years ago
ARCBELL HOW LONG DO I HAVE TO GAIN MY STRENGTH BACK
Arcbellover 10 years ago
Satan, hardeffingworker, and itg321 arrive at the lever.

Satan stands in the back and extends his tentacle to help pull, while Retti, Tucker, hardeffingworker, and itg321 take positions around the lever.

With 5 people pulling, the rusty door lifts easily, its rust grinding against the stone wall which it's set against.

Unfortunately, despite the door being open, there seems to be no locking mechanism, the 5 of you are still fighting against gravity with your strength to keep the door open, and the lever in the open position.
Sonrioover 10 years ago
ARE YOU SERIOUS