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visit mechanics

over 9 years

let's discuss problems with visiting mechanics in this game. currently, visits determine almost every action, whether or not it's logical, and roles no-visit to prevent being roleblocked, which generates even more logical inconsistencies

let's take the following roles for example:

loudmouth. im not sure if this has been changed, but loudmouth selfvisits in order to detect visitors. the problem with this? you can witch, trap, intercept, roleblock, and track loudmouth, a nonvisiting role. it also can't receive carols. last i checked there's still a bug with it and ninja.

priest. this has never changed: priest selfvisits to detect visitors. therefor, you can witch, trap, intercept, roleblock, and track priest, a nonvisiting role. it also can't receive carols.

ghoul. selfvisits to detect visitors. same problem.

maid and zombie. although they aren't supposed to be roleblocked, they can't be tracked, watched, trapped, intercepted, or killed by granny either. unsurprisingly, everyone hates zombie as a result: it's unstoppable because it never visits, nullifying most roles on it.

anarchist and arsonist. both of these roles are explicitly stated to visit, and with good reason: they visit. logically. but in reality, they don't, meaning they can't be tracked, watched, trapped, intercepted, or killed by granny. again, they nullify most roles.

there are two main issues here:

roles must visit to react

in the case of selfvisiting roles like lm, priest, ghoul, gramps, etc. these roles must selfvisit in order to react to visitors, which means they are subject to all visit mechanics even though these are NOT visiting roles (except gramps, but the mechanic itself is not)

roles must not visit to act

in the case of unblockable roles like maid, zombie, anarchist, and arsonist (although the last two have no reason to be immune to roleblock), they prevent roleblock by effectively becoming ninjas. they don't show up on reports, they can't be intercepted, they don't trigger witch, etc. they do WAY more than simply acting without roleblock. just because you can't block a role doesn't mean it doesn't visit. on the contrary, if a role always visits, it follows that it visits

deletedover 9 years
lol
over 9 years

Strider says

watcher (and by extension lookout) not visiting has been an integral part of competitive setups featuring the watcher for a long long time. someone in main lobby should review each watcher setup to conclude whether or not the setup would become unbalanced with the mechanic changed

that someone will not be me, however


are you trolling or something
over 9 years
i dunno why youre against watcher being on the list
over 9 years

Strider says

how does watcher watch someones house without going to the house huh


how does tree talk

watcher has binoculars suspension of disbelief is easier than zombie bites people from another house
deletedover 9 years
hiding behind the bushes
over 9 years
how does watcher watch someones house without going to the house huh
deletedover 9 years
well that was a beautiful piece of epicmafia role mechanics description foxie. i'd swear there was soul in that

oh ok
over 9 years
also you can derail other threads but keep it out of this one
over 9 years
watcher not visiting is perfectly logical and consistent on em, it doesn't matter what other websites do

it's roles that blatantly should visit like maid, zombie, arsonist, etc. that make no sense. you can watch from afar, you can't bite someone from afar
deletedover 9 years
i just got up
over 9 years
i think i'll pass, but good afternoon
deletedover 9 years
+ last bs suicide
deletedover 9 years
https://epicmafia.com/game/4419860

do u guys wanna play mafia w/ me? i should be 16/16 in this round, but nobody knows i own anymore so they won't sheep me =(
deletedover 9 years
morning mist
deletedover 9 years
morning pals.
deletedover 9 years

Strider says

that someone will not be me, however


i'm on it lol
over 9 years
well, i think it's actually valid to make watcher visit, because this is the only mafia site that watcher doesn't visit on

i'm just saying we can't do it without checking first though
deletedover 9 years
hello dave and foxie
over 9 years
nobody is arguing that watcher should visit

we explicitly stated that is one of the exceptions
over 9 years
watcher (and by extension lookout) not visiting has been an integral part of competitive setups featuring the watcher for a long long time. someone in main lobby should review each watcher setup to conclude whether or not the setup would become unbalanced with the mechanic changed

that someone will not be me, however
deletedover 9 years

Platypops says


Muriat says

bump, this still has not been addressed~


Probably never will be, either


Platypops droppin' dem truth bombs
over 9 years

Muriat says

bump, this still has not been addressed~


Probably never will be, either
over 9 years
bump, this still has not been addressed~
over 9 years
it would also be cool if people who are cheffed visited the person they were cheffed with, because logically they would

then you could create all kinds of interesting situations particularly to combat chef, because chef is op
over 9 years
you didn't do it well enough. all roleblocking functions the same way, just like all visit mechanics currently function the exact same way which is the problem.