The rules are in the OP, Gist.
Are we going to get an explanation on how to play this game or will that wait until "the end of next weekend"?
I honestly like the first one of those two new proposed icon, but I'm not admin... =p
I made two variations to the piece format. I like the castle 'look' so I kept that. but it could be changed to the square like Realeo did. Which seems better, and admin which do you like more? Number only, or one of these?

Anxiety, the difficulty with multiple themes is the risk of copyright infringement. The epicmafia theme is copyrighted by lucid already, so there is no worry there.
Admin, do any of these suggestions sound appealing to you?
it will be built by end of next week
it's actually going to be called battlegrounds
I'd assume so. In the board game variation when a piece was defeated it'd go back in the box, and each piece had a specific place in the box so you'd always be able to know what was left, or if the other guy had no Saboteurs or Mines left.
Will there be any role tracker? Like to count how each role left?
Nah, no pieces can be placed or can enter the "choke points". This is what it would look like after initial setup:

The game board itself hasn't been designed yet, pending suggestions from this thread unless Lucid designs it himself. It would be good if the game pieces and game board blended well. That means that if mafia role icons and numbers are used, the game board could be a "town" with a few buildings.
Here's a pathetic attempt: Excuse me for Ms.Paint.
http://imgur.com/uIVffWYI honestly never heard about this 2 x 2 "Choke Point". New addition? This means that no one (including your self) can enter it right? Can I just put my "Plans" there? I'm not disturbed with the "childish fonts icon", but since the roles are from EM, it will be cool if there's also the picture of the role with the number beside it. And we haven't see the game board it self!