Alchemist
  • Townsided
  • Night 1: gets to pick a potion to brew, then brews it.
  • Night 2: Can give potion away (not able to use it himself)
  • - Till he gives away his potion, he cannot brew new potions -
  • Night 3: Can create another potion of his choice
  • Etc...
  • POTIONS:
  • - Love potion: Can give a love potion to one person who gets a message that he has fallen in love with a random other person (who won't know this). If loved one dies, lover commits suicide (dies).
  • - Truth serum: Receiver will not know he received this and any whisper from this person to another one will be seen by everyone.
  • - Healing potion: Person who has this can use this during the night -> Person will not die from 1 bullet, interception or witching. Able to cure his poisoning.
  • - Polyjuice potion: Receiver who got transformed will be able to go back to his old role (traitor to (hit) turncoat, treestump to tree with vote, hooked virgin to regular virgin, culted role to old role, ....).
  • - Stripping potion (lol): Person who receives this potion will be able to neutralize someones role (and thus turning him blue / turns maf into traitor)
  • Let me know what needs to be changed ;)

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about 14 years
I think stripping potion should make them naked (The orcs ability) it would make more sense.
about 14 years
lol juher, look at the first word :P (townsided, so wins with town) =)
about 14 years
How does alch win and what is his/her allignment?
about 14 years
Yep, black, that seems like a better option. Will edit :D
about 14 years
Sounds like it needs fewer potions. I would keep the love potion, the healing potion, and the stripping potion although maf should be turned to traitors.