Knowing that this role seems overpowered, Scavenger can't pick up more than two item parts (one from a person that's alive and one that's dead) and that the Scavenger will pick up item parts that is most important (ex. someone got shot by the mafia but the vest saved him/her, Player 1 with the Scavenger visits the former-bulletproof to get the gun part but the role instead gets the vest because the vest part is more important).
Now you maybe wondering, "So you just visit someone and get parts of a item, that easily" and I say to that "It's not that easy". You can only get parts of the items if the people associated with it is in the game (ex. you need a Anarchist [dead or alive] to get parts of a bomb). Guns are the easiest to get because mafia uses gun, other items like vests and crystal are fairly easy to get. Here's the kicker though, the items will be removed in three nights after they were used on night/day one so you have to get there quickly
Scavenger is an unique role that does something no suggested nor created roles could do, scavenge! The idea of the role is that you can go to people's houses, (even if they are dead) and get parts for an item (ex. a gun) to make and them you have the choice of either giving the gun out or gifting it to yourself Parts: Gun- you need 4 parts (of a used/broken/sab/normal gun) to make a new gun Vest- you need 2 parts (of a broken/ used vest) to a new vest Bread- you need 2 parts (of a used bread) to make a new bread Crystal ball- you need 3 parts (of a used/broken crystal ball) to make a new crystal ball Key- you need 3 parts (of a used/broken key) to make a new key Bomb- you need 4 parts (of a used bomb) to make a new bomb
Scavenger: Aligned with: Village Appears to self as: !default Appears as: !default Appears to cop as: Village Vote weight: 1 Not immune to converts and can't hide his/her visits
Item:|Priority:
Vest|Priority: 1
Gun|Priority: 2
Bread|Priority: 3
Key|Priority: 4
Crystal Ball|Priority: 5
Bomb|Priority: 2