The Gentleman
  • Sided with itself.
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  • Wins if his voting power is more than 50% of the town's during day start.
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  • During the night, The Gentleman can steal the "voice" of one target.
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  • "Voice" is equal to vote weight, NOT conversation priveledge.
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  • Person with stolen voice acts normally during the day and can vote/perform day actions but his vote weight for the lynch is reduced to 0.
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  • The Gentleman gains 1 vote weight for every living person he has stolen a voice from.
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  • If investigated by cop, will appear as villager.
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  • If all other non-towns are dead and The Gentleman still has not fulfilled his win condition, town wins.
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  • Does not win with other Gentlemen.
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  • Does not share night action/convene.

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