Mafia Multi V2 (MM2)

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If Pr is Gunsmith, there is Hooker
If Pr is Bulletproof, there is Associate
If Pr is Doctor, there is Driver
If Pr is Bomb, there is Janitor
If Pr is Oracle, there is Disguiser
If Pr is Governor, there is Paralyser
about 8 years
SETUP #4
Bomb is the only clear in this setup as cop may be janned. Bomb can try to soft mafia. If bomb softs mafia correctly, and bomb is killed the night after, it means cop is alive.

TIP: Mafia can wifom by misleading people what the setup is by no janning d1. Then when cop softs. You can jan them and claim cop yourself :D

SETUP #5
Similar to setup 4, oracle is the only clear since cop can be guised. Likewise, oracle can pull the same strat as if they were bomb in setup 4.

TIP: Inexperienced guisers can choose not to guise n1 to see how people play, because failure to imitate the guised person will identify you as mafia immediately.

SETUP #6
Play as you would in classic, but be careful in d2 where voting quickly is not optimal because if votes are wrong, it'll cause instant lose.

TIP: Governor, you have a strong maf read? Slip on purpose to get voted, Paralyser would waste their paralyse on you and you can OT to them
about 8 years
Setup by setup:

SETUP #1
Play as you would in guns and hookers. Guns out, GS confirms, then cop out with nilla ccing cop. If GS gunned dead, everyone nl to avoid mylo.

TIP: If you are guiltied, you can claim that GS is fake (ie they are associate) and say that you are bulletproof - making town think its setup 2 instead.

SETUP #2
Bulletproof should out d1 because the gunned person will be outted and the Associate will 'confirm' the gun as GS.

Nilla can also cc bulletproof as they cannot die from the shot. Though it does make it autoloss for mafia if town lynches right.

SETUP #3
Drive or no drive n1, up to you - driver is useful if one of your partner is guiltied, you can drive your cop to you so it wastes their report. Or, if you have a doc read, drive doc away from cop so you can kill cop. Play this as you would in classic, except with a driver. (so cops don't soft too carelessly)
about 8 years
There's a 50% chance that softing d1 as cop would screw you over - since guiser, janitor and driver. Make your choices wisely.
about 8 years
Balanced after 36 plays
over 7 years
Still balanced after 58 :) (and town could do a bit better :P)